||Masterwork/Legendary Variants 
||Delivers an excellent rate of fire.
||Scout's Fury: Dashing increases weapon damage by 75% for 10 seconds.
||Handgun with solid striking force.
||Raptor's Deadeye: Hovering increases weapon damage by 200%.
||Fires a forceful, one-two punch.
||Gunslinger's Fury: Hitting (2) enemy weak points quickly increases all weapon damage by 150% for 5 seconds.
||High rate of fire and decent striking power.
||Gladiator's Wrath: Hitting an enemy at point-blank range increases weapon and melee damage by 110% for 5 seconds.
||The least accurate machine pistol, but also the fastest.
||On a melee hit, gain 25% ammo in the magazine.
||Longer range with lower rate of fire.
||Retaliation of Garretus
||Gambler's Wrath: When suit health declines, weapon damage increases by 125% for 10 seconds.
||Standard-issue Freelancer rifle.
||Veteran's Furor: Hitting Elite enemies increases all elemental damage by 5% for 10 seconds. Stacks to 20.
||Hardest hitter in assault class.
||Ignites the target while on a hit-streak (5).
||Fires four-shot bursts.
||Every third weak point hit causes large fire explosions.
||Hits hard, with a slight kickback.
||Striker's Balance: Hits reduce recoil by -50%. Stacks to 3 for 5 seconds.
||Delivers a powerful three-shot burst.
||Death From Above
||Raptor's Sense: While hovering, increases weak point damage by 65%.
||Basic semi-automatic rifle.
||Light of the Legion
||Emptying the magazine recharges shields.
|Thunderbolt of Yvenia
||Has a 33% chance to deal large electric damage.
||Solid, balanced long-range rifle.
||Raptor's Sense: Hovering while firing increases weapon weak point damage by 40%.
||Ammunition explodes on contact.
||Truth of Tarsis
||Hitting weak points on enemies under a status effect will set off a chain combo.
||Combination of assault and sniper rifles.
||On a hit-streak (3), shots freeze the target.
|Light Machine Gun
||Fastest rate of fire in class.
||Survivor's Balance: Last shot reduces recoil by -50% for the next 20 seconds. Stacks to 2.
||Most balanced gun in its class.
||When reloading, detonates a Combo explosion in the immediate area.
||Slower rate of fire with best striking power.
||Cycle of Pain
||Marksman's Swiftness: Weak point hits increase weapon rate of fire by 10% for 10 seconds. Stacks to 10.
||Holding the trigger focuses the sight.
||Hitting 8 shots in a single burst recharges shields by 35%.
||Standard-issue lancer shotgun.
||Reloading increases force and delivers bonus damage of 100% for 15 seconds. Stacks to 2.
||Two-shell bursts hit hard.
||Scout's Advantage: Dashing increases this weapon's damage by 50% for 20 seconds. Stacks to 3.
||Excellent rate of fire.
||Fist of Stral
||Striker's Fury: Hitting enemies increases weapon damage by 10% for 5 seconds. Stacks to 10.
||Heaviest hitter of the autocannons.
||The Last Stand
||Gambler's Wrath: When suit health declines, all weapon damage increases by 75% for 10 seconds.
||Accuracy improves the longer you fire.
||Base magazine size is increased by 100% and base damage is increase by 100%.
||Grenade sticks to the enemy.
||Detonates an area acid effect on a small hit-streak.
||Grenades bounce before exploding.
||Insult And Injury
||Victor's Bulwark: Defeating an enemy clears harmful status effects and boosts effect resistance by 75% for 10 seconds.
||Detonate mines with <aim down sights>.
||Balm of Gavinicus
||Hitting 2 enemies restores 25% armor.